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Chapter 4
which you can play a small preview. This will give you the abil-
ity to see the effect of your settings, which you have had so far
to assess in a single image, in a real-time preview.
The settings made in this menu are confirmed with “OK” and
you are returned to the Effect menu. With “Cancel” you leave
the “Full Size” menu without saving any changes. The arrow
buttons serve to move the single-image menu to the top edge
of the screen.
(11) If the inserted effect shows a symbol outlined in red, then
it must be created. When you click on the “Create” button a
screen appears in which the course of the effect can be seen
as it is created. After the creation is completed, the symbol’s
outline is blue.
(12) If your system supports the function “scene” you can
make use of the multi-layer technique. If you want to overlap
several transition effects, you at first add one effect between
two scenes and create it. Then you create a single scene from
the two scenes and the inserted effect. To do this you click on
the “Scene” button so that a window appears in which you can
select the range for the new scene.
The name of the used transition effect appears next to “Name”
and is given as default name for the new scene. If desired, you
can enter another name by clicking and using the keyboard
that appears. You also see the three options “Effect”, “Effect +
scene(s)”, and “Range”. If you only want to convert the effect
with the previously set range into a new scene, then click on
“Effect”. Furthermore, you can choose if a new scene is added
to the Scene Bin and/or if it is to replace the Scene + Effect in
the Storyboard. Click on “OK” so that the effect is turned into
a scene and added as selected above. You can also let the
length of the new scene extend beyond the range of the two
previous scenes (with inserted effect). In this case click onto
“Effect + scene(s)” and then (once you have selected where
it is to be added) on “OK”. Alternatively, you can create the
scene from the entire length of or from a portion of the story-
board. Click onto “Range”, select how it is to be added and
then confirm with “OK”. Use the IN and OUT points (in the now
familiar Range menu) to select the range of the new scene. The
wave form can be of help (chapter 3.2 “Sound envelope and
audio scrubbing”) and can be toggled on/off with the loud-
speaker symbol.
Then click on “OK” in the Range menu and the scene is cre-
ated and stored in the Edit menu. Of course, you can also cre-
ate a separate scene from a portion of the storyboard in which
there is no effect. Simply select a point in the storyboard and
click on “Scene”. In the window that is displayed only the func-
tion “Range” is enabled. Specify a range and click on “OK”.
Then you can view the new scene in the Edit menu.
(13) Here, you can see two buttons that have an effect on
sound effects. Once you have added a transition effect be-
tween two scenes, you can click onto the Note symbol to add
a sound effect.
A window opens up (the “Audio Pool”), containing a pre-se-
lection of various effects on the left side, which you can select
with the help of the vertical slider. On the right, you can see
a graphic representation of the sound. The button ‘Product’
shows you the available products that contain sound effects.
The button ‘Type’ shows you that the sounds are split into
three groups:
You can choose between the groups: ‘Sounds for Fades’,
‘Realistic Sounds’ and ‘Synthetic Sounds’. The button ‘Play’ is
used to play selected sound. The maximum playback time is
five seconds, just like the graphic display. The button below,
called ‘Channels’, allows you to swap the left and right chan-
nels around by setting the direction symbol as desired. This
may be useful if for example, you wish to change the direction
of the wipe effect (e.g. the train the video scene travels from
left to right across the screen).
Click on “OK” after selecting to close the audio pool again.
You will then see a little sound effect symbol just underneath
the transition effect symbol in the storyboard.
If you wish to play the effect in this screen before it has been
rendered, only the sound itself will play. Once the effect has
been rendered, all sounds at this position will be played back.
When you enter the “Audio Mix” menu, you will see the sound
effect in the first effect track of the Audio Mix menu. If this
track was already occupied, maybe partially, the sound will be
moved to another track. In this menu, you can additionally edit
the sound (move, trim, change volume). Please note that the
sound effects are locked to the transition effects. If you remove
the transition effect, this will also delete the sound effect. Se-
lect the crossed out Note symbol found in the transition effect
menu and the sound effect shall be split and removed from the
transition effect.
(14) Clicking on the menu symbols brings you directly to the
Edit, Image Processing effects, Titling, and to the Main menu
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