Macrosystem Bogart SE Ver.4 User manual Bedienungsanleitung Seite 33

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33
Bogart SE 4 User manual
the scene name and the scene length. Below this, there are
various settings for ‘Range’ and ‘Zoom’ to help you dene the
best possible overview for the Timeline part you are working
on.
Zoom +: Zoom into the Timeline display to improve visibility of
short clips and effects. Each click doubles the zoom area. The
time scale carries information about the currently displayed
area in seconds (s) or minutes (m).
Zoom -: Zoom out of the Timeline to improve the overall
overview of the project. If you are using long scenes, a smaller
Timeline view may be more appropriate. Each click makes the
view half as small.
‘O’: This button switches the view to 20 scenes wide, but at
a maximum of 10 minutes length of your project. The current
scene is shown in the middle.
N: This normalizes the view and the current scene uses up
about 25% of the video track space.
Range: This function is used to set an area length for display-
ing the Timeline in seconds or minutes. The time scale then
switches to the value you are using. To set the value, click into
the number field for ‘Range’ and use the keyboard to enter a
number.
s for a range in seconds (1-60)
m for a range in minutes (only complete minutes)
number. If you enter a number without a letter, the number will
be set up in seconds per default. Also in the effect menus the
Timeline is displayed in the same way as described above. The
audio mix screen displays the audio tracks below the Timeline.
In this area, you will also find a play button and a stop but-
ton, as well as a counter. In this area, you will also find a play
button and a stop button, as well as a counter. This specific
play button starts playing your storyboard in a small preview
window in the top right area of the screen. This window can be
seen in your storyboard while the counter to its left indicates
the point in time of the play back. Play back is stopped with
the stop button. There is no pause function.
Play back always starts with the first scene of the current
Timeline view, not with the currently active scene. A vertical
bar in the Timeline indicates the current position during play
back. When play back goes beyond the visible part of the
Timeline, it will scroll further in order to remain current. The
scene currently displayed is highlighted. Should you stop the
play back, the scene last displayed will remain active.
The Timeline offers a very fast method for switching over to
an effect menu. If you want to change or delete an effect in
the Timeline, click onto it directly in the Timeline itself. You
will then be transported to the respective effect menu with the
options for the effect you have selected. Activating an effect
in the Timeline also activates and highlights (with color) the
corresponding scene. The scene will also be marked by a
bright line that highlights the relation between the effect and
the scene. This is particularly useful when working with inserts.
If you are working with an insert in the Storyboard and wish to
apply a transition to it, the line will help you to see if the effect
will be positioned at the beginning of the insert (Storyboard
scene during insert sports a low line) or at the end (the scene
has a line). If this part of the scene is brightly underlined, the
transition will be placed between the marked and subsequent
scene.
Using the timeline to edit audio
In the audio mix, the Timeline is constructed in the same way
as in the other menus. Additionally, the audio tracks are being
displayed.
The top audio track is the original sound belonging to the
scene above it. If there is a transition effect between two
scenes, the crossfade will also be applied to the correspond-
ing original sound, by means of a diagonally divided range.
Positioning and manipulating audio in the Timeline menu is
generally similar to the well-known Storyboard view. Across
the entire area, the audio tracks show status bars, giving you
information (via its color) about the audio below. If the audio
is rendered, and the volume levels are adjusted correctly, it
will be shown in blue. If the audio is overmodulated, it is red.
Finally, unrendered audio is shown in yellow.
At the bottom left of the menu, there is button to switch the
view. This makes it possible to quickly switch between Time-
line and Storyboard View.
Setting up the Timeline
Setting up the Timeline is described in item 3 of Chapter 4.1
System settings.
(2) To scroll through the Storyboard, click on the slider below
the Storyboard and roll the trackball to the right or to the left.
(3) The buttons “<” and “>” next to the slider can be used to
move from one scene to the next in the storyboard, one scene
at a time.
(4) The buttons “|<” and “>|” take you to the beginning or end
of the storyboard.
(5) You can use the Play button to the
right of the slider to play the storyboard,
beginning with the selected scene until the end of the story-
board (or until you stop playing either by pressing the Stop
button which is now visible, or by clicking the right trackball
button.) In addition to a representation of a scene or the
Storyboard, sound modulation is also shown. This way, you
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